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Dernier article en date sur le site : Ouverture de l'Urban Terror Ladder

#1 12/05/2009 17:59:23

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Problème de création de serveur. Help Me !

Wesh all, je voudrais créer mon serveur mais je n'y arrive pas, je vais vous montrer en détail ce que je fait.

D'abord je configure mon server.cfg le voici:

Code:

//Example config. Note that everything behind // is ignored by the game
//Try to keep cvar-values as short as possible. Otherwise you might get "info string length exceeded" errors on your server

//*** Administrator Info, shows in some gamebrowsers ***
sets " Admin" "Mr.Flotte" //Uses a space in front so it shows up at the top of the properties list
sets " Email" "[email protected]"

//*** Server Name and Daily Message ***
set sv_hostname "^4-={SDN#|.^7Uptown Only^1.}=-"
set g_motd "Serveur Uptown Only" //Your message of the day here, it is displayed while connecting
set sv_joinmessage "^7Vi^4S^7it^4: ^7www^4.^7sdn^4.^7com" //Your joinmessage here, it is displayed when the game is joined

//*** General Game Settings ***
set sv_maxclients "12" //max clientslots available on the server, using more than 16 is not advised. It can cause lag and most maps are not built for it. Going over 24 can cause nasty bugs.
set g_maxGameClients "0" //max clients that can actually join the game. Other clients are forced to spectate. 0=all
set sv_privateClients "2" //Amount of private slots. This amount of slots will be reserved for players who enter the right privatepassword
set g_gametype "3" //0=FreeForAll, 3=TeamDeathMatch, 4=Team Survivor, 5=Follow the Leader, 6=Capture and Hold, 7=Capture The Flag, 8=Bombmode
sets sv_dlURL "ut.sdz.fr" //Sets the address for auto-downloading. Auto-download only works on ioUrbanTerror-clients, not quake3-clients. The client will try to download <sv_dlURL>/q3ut4/mapname.pk3. So if your server is running ut4_coolmap and sv_dlURL is set to 'yoursite.com/maps', make sure the maps is hosted at http://www.yoursite.com/maps/q3ut4/ut4_coolmap.pk3. Leaving this set 'urbanterror.net' will make it use a map mirror with the most common maps on it. If you got your own hosting, please us that though, to save bandwith.

//*** Passwords ***
set rconpassword "DEL" //Password to control the server remotely using rcon.
set sv_privatePassword "sdn" //password for private slots
set g_password "" //password for the server. Nothing = public

//*** Limits/times ***
set timelimit "0" //time in minutes before map is over, 0=never
set fraglimit "0" //amount of points to be scored before map is over, 0=never
set capturelimit "0" //amount of flagcaps before map is over, 0=never
set g_warmup "15" //time in seconds before game starts when changed to a new map. Gives slower computers time to load before game starts

//*** Respawning *** (FFA, TDM, CAH, CTF)
set g_respawnDelay "8" //seconds before respawn, ignored when g_waverespawns is 1
set g_forcerespawn "20" //seconds before respawn is forced, even when plater did not press fire
set g_waverespawns "0" //use waverespawns, meaning everybody in a team respawns at the same time
set g_bluewave "15" //seconds between blue waverespawns, ignored when g_waverespawns is 0
set g_redwave "15" //seconds between red waverespawns, ignored when g_waverespawns is 0
set g_respawnProtection "1" //amount of seconds a spawning players is protected from damage

//*** Rules ***
set g_deadchat "1" //Determines if alive players can see dead players message. 0=living players can not see dead players chat 1=living players see only team-messages from dead teammembers 2=living players also see normal chats from dead players
set g_antiwarp "1" //enable or disable antiwarp. This option smooths the movement of warping players (warping is caused by a crappy connection, for instance when torrenting during playing). The warping player will experience stutters when this is enabled
set g_antiwarptol "50" //tolerance of the antiwarp. Higher = more tolerant. 50=default
set g_gear "0" //bitmask that decides which votes are allowed and which not. Check http://www.urbanterror.net/gear_calc.html to find the correct number
set g_allowvote "33554448" //bitmask that decides which votes are allowed and which not. Check http://www.urbanterror.net/allowvote_calc.html to find the correct number
set g_failedvotetime "300" //time in seconds before someone can call another vote after another has failed
set g_followstrict "1" //1=no haunting of enemies when dead
set sv_floodprotect "1" //1=stops clients from spamming many chatlines

//*** Matchmode ***
set g_matchmode "0" //matchmode is for matchplay. Features timeouts and ready-commands
set g_timeouts "3" //ammount of timeouts that a team can do per map
set g_timeoutlength "240" //length of the timeout
set g_pauselength "0" //length of a pause. This can only be done by rcon. 0=indefinatly

//*** Team Game Settings ***
set g_friendlyFire "1" //0=no friendlyfire 1=friendlyfire on, kick after too many TK's 2=friendlyfire on, no kicks
set g_maxteamkills "4" //amount of TK's before you get kicked when friendlyfire is 1
set g_teamkillsforgettime "300" //amount of seconds before TK's are forgotten
set g_teamautojoin "0" //force players to autojoin on connect, instead of letting them spec untill they join themselves
set g_teamForceBalance "1" //if on, you can't join a team when it has more players then the other
set g_maintainTeam "1" //when switching maps, players will stay in their team
set g_teamnamered "Terroriste" //name for the red team, nothing = Red Dragons
set g_teamnameblue "Anti-Terroriste" //name for the red team, nothing = SWAT
set g_swaproles "0" //When map is over, play it again with the teams swapped (recommended for bombmode). After that, change map. 0=change map immediatly when map is over, no swapping of teams

//*** Team Survivor/Bombmode/Follow the Leader Specific Settings ***
set g_maxrounds "0" //number of rounds before map is over, 0=never
set g_RoundTime "7" //maximum minutes a round can take
set g_survivorrule "0" //0=teams don't get a point when time is up before everyone is dead. 1=team with most players left gets point
set g_suddendeath "1" //when map is over and both teams have same amount of points, add another round
set g_bombdefusetime "10" //seconds it takes to defuse bomb
set g_bombexplodetime "40" //seconds before bomb goes off after planting

//*** Capture the flag Specific Settings ***
set g_flagreturntime "30" //if a flag is dropped, return it after this amount of seconds
set g_hotpotato "2" //when both flags are taken, they will explode after this amount of minutes

//*** Advanced settings *** Dont change, unless you know what you are doing
set sv_strictauth "0" //1=check for valid cdkey, this means ioUrbanTerror players will not be able to join
set sv_pure "0" //dont let players load modified pk3-files
set sv_maxRate "0" //maximum traffic per second the server will send per client. 25000 or 0 = max
set sv_timeout "180" //time in seconds before player with a interupted connection will be kicked
set g_inactivity "0" //time in seconds before a non-moving player will be kicked

//*** Master Servers *** Servers the server will report to if 'dedicated' is set to 2. When set to 1, it doesn't report.
set sv_master1 "" //This one will be set automatically by the game-engine, so just leave it blank
set sv_master2 "master.urbanterror.net"
set sv_master3 "master2.urbanterror.net"
set sv_master4 "master.quake3arena.com"
set sv_master5 ""

//*** Other Settings ***
set g_armbands "1" //determines the behaviour of the armbandcolor (also shows on playerlist and minimap). 0=player's choice, set with cg_rgb 1=Based on teamcolor (red or blue) 2=assigned by server (random)
set sv_maxping "500" //max ping a client may have when connecting to the server
set sv_minping "0" //min ping a client may have when connecting to the server
set g_allowchat "2" //0= no chatting at all 1=teamchats only 2=all chats
set g_log "games.log" //name of the logfile. Empty ("") means no log. Log will be in the q3ut4 folder in windows. Linux uses ~/.q3a/q3ut4
set g_logsync "1" //enables/disables direct writing to the log file instead of buffered
set g_loghits "0" //log every single hit. Creates very big logs
set g_logroll "0" //create new log every now and then, instead of always using the same one
set logfile "0" //additional logging in seperate qconsole.log file. 1=buffered, 2=synced
set g_cahtime "60" //Interval in seconds of awarding points for flags in Capture and Hold gamemode

//*** Map Rotation ***
set g_mapcycle "mapcycle.txt" //name of mapcycle-file, located in q3ut4 directory
map ut4_uptown //what map to start with

Et mon mapcycle où il y a que ut4_uptown pour que mon serveur soit un Uptown only.

J'ouvre les ports 27960 de ma live box et je la redémarre.




Et ensuite je lance ioUrTded.exe



et je marque

Code:

set dedicated 2 +net_ip 93.1.7.33 +exec server.cfg

Et c'est à ce moment la que sa beugue shit alors.




Merci de m'aider et j'embrasse la personne qui pourra résoudre mon problème.

Gayyy powaaaaaaa


-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#2 12/05/2009 18:35:24

Kumqu4t
Référent [aG-rum]
Lieu: Paris
Date d'inscription: 15/01/2008
Messages: 1315

Re: Problème de création de serveur. Help Me !

tu n'aurais pas oublié l'espace entre 2 et + ?

set dedicated 2 +net_ip

Dernière modification par Kumqu4t (12/05/2009 18:35:35)


|(iwi|boonqu4t

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#3 12/05/2009 18:40:08

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

J'ai réessayer sa ne fonctionne toujours pas.


-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#4 12/05/2009 20:08:16

Kumqu4t
Référent [aG-rum]
Lieu: Paris
Date d'inscription: 15/01/2008
Messages: 1315

Re: Problème de création de serveur. Help Me !

essaye de lancer ton serveur, et ajoute à la fin directement :

+set dedicated 2 +net_ip 93.1.7.33 +exec server.cfg


|(iwi|boonqu4t

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#5 12/05/2009 20:12:10

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

Sa marche toujours pas ;/


-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#6 12/05/2009 20:40:05

Kiki
Urbanomane
Lieu: Versailles
Date d'inscription: 11/11/2008
Messages: 490

Re: Problème de création de serveur. Help Me !

On peut ouvrir les ports avec une freebox ?


★<Sukina> on dirait presque t'es intelligente du coup kikih
★ ~<~'[email protected]
Channel IRC/QuaKeNeT : #ThS-fr ★  ~<~'[email protected]

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#7 12/05/2009 20:42:57

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

Normalement oui. J'suis sous SFR moi


-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#8 12/05/2009 20:58:44

ssx3max
Urbanophile
Date d'inscription: 21/08/2008
Messages: 255

Re: Problème de création de serveur. Help Me !

Kiki a écrit:

On peut ouvrir les ports avec une freebox ?

free.fr -> Mon Compte -> Internet -> Configurer mon routeur -> Redirection de ports smile

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#9 13/05/2009 12:50:13

MathX
Urbanophile
Lieu: Quelque part en Belgique
Date d'inscription: 05/09/2008
Messages: 150

Re: Problème de création de serveur. Help Me !

Kumqu4t a écrit:

essaye de lancer ton serveur, et ajoute à la fin directement :

+set dedicated 2 +net_ip 93.1.7.33 +exec server.cfg

Tu peux mettre dans ton server.cfg :
net_ip 93.1.7.33
net_port 27960

Dedicated osef, me semble que simplement le fait de lancer ioUrTded le met en dedicated. Et fais ensuite dans la console : « ioUrTded.exe + exec server.cfg »


« MathX c'est le gars je vais à la bourrin et je hit quand même car je suis belge » Zhada.
, un bot Urban Terror léger et simple d'installation.

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#10 13/05/2009 12:58:57

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

J'ai marquer :

Code:

net_ip 93.1.18.90 +net_port 27960 +exec server.cfg

Et en réponse sa met seulement :

Code:

net_ip will be changed upon restarting. server.cfg

-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#11 13/05/2009 13:14:20

Foxyfox
Urbanophage
Lieu: Reims(51)
Date d'inscription: 12/02/2008
Messages: 914

Re: Problème de création de serveur. Help Me !

Ben c'est clair non? Qu'est-ce que tu ne comprend pas?


> |

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#12 13/05/2009 13:17:15

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

Regarde mon problème ...
Je voudrais trop que quelqu'un trouve la solution ...


-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#13 13/05/2009 13:26:47

Foxyfox
Urbanophage
Lieu: Reims(51)
Date d'inscription: 12/02/2008
Messages: 914

Re: Problème de création de serveur. Help Me !

net_ip will be changed upon restarting. server.cfg

Qu'est-ce que tu ne comprend pas?

Et puis essaye de mettre du TCP dans ton routeur pour le port 27960


> |

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#14 13/05/2009 14:26:55

Niimipi``
Banni
Date d'inscription: 06/05/2009
Messages: 77

Re: Problème de création de serveur. Help Me !

J'ai ouvert le port en TCP mais ça affiche le même message d'erreur.

Code:

net_ip will be changed upon restarting. server.cfg

-={SDN#|Mr.Fl0tte}=-
Spécialisation : HE | Meilleur contrôleur de HE

Recrutement : oN

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#15 13/05/2009 14:59:06

Foxyfox
Urbanophage
Lieu: Reims(51)
Date d'inscription: 12/02/2008
Messages: 914

Re: Problème de création de serveur. Help Me !

reload


> |

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